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Perfect Dark

Follow-up game to Rare's previous First-person shooter for the Nintendo 64, GoldenEye. Although technically superior in almost everyway to GoldenEye, Perfect Dark failed to have the same following of its predecessor.

Improvements on the GoldenEye engine included the ability to have two separate "modes" on weapons, and the ability to jump off ledges. These improvements required more processing power however, and the N64 RAM Expansion Pak was required for many features of the game to be accessable (including the 1 player mode).

A 2D Game Boy Color game of the same name was also released in the same quarter as the N64 version. The two games could share data by utilizing the N64 Game Boy transfer-pak.





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This article is licensed under the GNU Free Documentation License. It uses material from the Wikipedia article "Perfect Dark".